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avatar_Dinoreplicas

Dinoreplicas doodles

Started by Dinoreplicas, January 26, 2021, 01:54:43 AM

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Dinoreplicas

Some sculpt brush, a lot of push/pull with the grab tool and a couple of remeshes later
Think I've got the shape roughly where I want it



Dinoreplicas

This is the process the building a poly cage. I like to work out the polygon flow by painting lines on the scaffold model. I start by defining the major edges, then fill in a traverse lines to make ladders of irregular, mostly 4-sided areas. It's a bit of trial and error and takes sometimes takes a few redos. Then with face snapping on I can just add polygons over the painted guides.



I've got a bit further since I made this GIF but I'm done for today, I'll check it over tomorrow and probably post some updates over the weekend.

Dinoreplicas

Might as well keep pushing this forward while I'm in the mood. Theropod teeth in Blender, a relaxing break from making the cranium. Apart from the profile shape the main thing is to make sure they are narrow.



The solidify modifier is my quick and easy way to add thickness to the polygon surface. Once it's applied I'll need to make a few adjustments with respect to inner structures. Also form a cranium roof.


Dinoreplicas

Viewed separately, the palette and brain-case section (green) looks like some kind of alien slug. Just need to get it joined to the cranium to complete the base mesh.



The orange rings are a place holder for the jaw's pivot point.


Dinoreplicas

This is how the connected mesh came out





Too much happening last couple of weeks to do much with this but I managed to get back on it Wednesday night. Reckon I'm done with the sculpting part.





Now for the next stage which is making ready for 3D print, so I'll need to make-
  • poly reduced version
  • knuckle and pivot for jaw hinge
  • Jaw brace part(s) for tension fit jaw
  • cylindrical hole under brain-case area to mount stand

Dinoreplicas

Blender's decimate modifier can get a couple of million polys down to a few hundred thousand without mangling the details. I don't go too fine with details anyway as they disappear in the print. 



Made the parts for the print version. This is just about ready now, going to try it at these scales- 1:8, 1:10, 1:12 and 1:16.





Dinoreplicas

Received my Ceratosaurus skull 3D prints



Also got started on my new PC build. It's a fairlymodest spec, a 6 core AMD Ryzen 5 APU with 16Gb Ram.
The old mechanical hard drive is temporary, got an M2 drive coming this weekend but I want to test this now.

It should mean I can finally move on from Blender 2.79 and onto the newer versions. Might add a proper GPU later.
The case was donated by a friend. I had to replace my previous desk and my old Antec 300 case is too tall for the new one. Might keep the case if the cooling is adequate.






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Dinoreplicas

A few more photos before I paint these, jaw articulation seems to work well. Both prints are nylon material, the white one is Selective laser sintering process and The grey is multi jet fusion.







Newt

The ceratosaur skull looks fantastic!

Dinoreplicas

Quote from: Newt on July 02, 2022, 12:46:44 AMThe ceratosaur skull looks fantastic!
Thanks, Few more photos, I'd better get painting.








Dinoreplicas

Painted the Ceratosaurus skulls yesterday, still need to make a stand for the big one. Now I'm rushing to finish the photos, wouldn't mind putting the model on Shapeways tomorrow. The hot pink background paper worked OK, going to add a bluish vignette round the edges.

Dinoreplicas

Put the Ceratosaurus skull on Shapeways

New topic in the kits section


Dinoreplicas

With apologies to Charles R. Knight





Dinoreplicas

#93
Gradually getting a few of my old 3D models on Sketchfab (and P3d).

Only prehistoric model so far is a realtime view of my papercraft Dimorphodon and an old styracosaurus I made years back. There's a few things I would do differently these days, I think the mesh structure would be cleaner, the head I'd base on the holotype specimen (as with my skull model) and the nostril would be placed lower and forward in the nasal opening to match the current thinking on this.






WarrenJB

Quote from: Dinoreplicas on September 02, 2022, 03:34:23 PMWith apologies to Charles R. Knight

;D

Fantastic work. I've sometimes thought about digital sculpting, but I don't know if I could get my head around it. But I'll tell ta what, this thread prods me to get a 3D printer at least, because that ceratosaur skull is on fire.

Mamasaurus

Wow! I haven't been on the forum for a while, so I just discovered your thread. I absolutely love the mural, and being able to see your process from start to finish was very informative. It makes the finished product all the more impressive to me, since I'm not sure I could transfer a drawing onto a wall so well even with a grid system.

3D rendering is an alien art form to me, so it's always cool to see what other people can do with that software. I particularly like the Dimorphodon papercraft model you have on Sketchfab. The colors are beautiful, and I have always found papercraft fascinating. :)


Images copyrite to Mamasaurus

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