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avatar_Dinoreplicas

Dinoreplicas doodles

Started by Dinoreplicas, January 26, 2021, 01:54:43 AM

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Newt

This came out great! I'm sure your youngsters will treasure this gift for many years.


Kapitaenosavrvs

This came out fantastic. Wow.

Well done, avatar_Dinoreplicas @Dinoreplicas

The colouration of the Stegosaurus reminds me of the Stegosaurus Skin from Path of Titans.

Dinoreplicas

Quote from: Newt on April 16, 2021, 04:38:38 PMThis came out great! I'm sure your youngsters will treasure this gift for many years.
Thanks! Well y'know kids, next week they'll probably want it changed for Paw Patrol :)).

Quote from: Kapitaenosavrvs on April 16, 2021, 04:48:19 PM
This came out fantastic. Wow.

Well done, avatar_Dinoreplicas @Dinoreplicas

The colouration of the Stegosaurus reminds me of the Stegosaurus Skin from Path of Titans.
Thanks, not familiar with Path of Titans, I'll look it up.

Made a W.I.P. pic and an animated GIF sequence




Dinoreplicas

A few larger images with a more 'straight on' view



Close-up and crop




Kapitaenosavrvs

You really created a Masterpiece. Painting in that scale is not easy. Motivates to paint again, but i have too much other Stuff to do at the Moment. The Camaras have some heft. You captured the Size of these Animals very well. Also, i love how used the Paintscheme from your Dimorphodon. I still have to print it out and build it someday this year.

It is impressive, how good it works, even in Closeup :-D So much planning the Work and then straight on the wall. i am really jealous, because a can't even plan on what i want to eat :-D


Dinoreplicas

Quote from: Kapitaenosavrvs on April 17, 2021, 05:49:45 PMYou really created a Masterpiece. Painting in that scale is not easy. Motivates to paint again, but i have too much other Stuff to do at the Moment. The Camaras have some heft. You captured the Size of these Animals very well. Also, i love how used the Paintscheme from your Dimorphodon. I still have to print it out and build it someday this year.

It is impressive, how good it works, even in Closeup :-D So much planning the Work and then straight on the wall. i am really jealous, because a can't even plan on what i want to eat :-D

Thanks, for those of us that dabble in art, it's very motivating when someone likes something we do.
Well spotted on the colour scheme, the pterosaurs are Harpactognathus but the Dimorphodon colour works well against blue so I reused it :).

Dinoreplicas

Thought I'd resurrect my old animated walking Allosaurus skeleton I made in 2017. I originally had this hosted on a real-time 3D website service but I closed the account when I was tipped off that someone was stealing my work.

Anyway I've got no immediate plans for an art project so the thought occurred to me- why not bring it back as a youtube video.

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Dinoreplicas

Here's some old screen-grabs of how it looked when originally hosted. Modelled in blender 2.77, walking gait was loosely based on that of an ostrich.







The main references I used are a bit out of date now as there's been a re-evaluation of Allosaurus over the last couple of years. For what it was I think the model was OK at the time.

  • Gilmore, C., 1920. Osteology of the carnivorous Dinosauria in the United States National Museum, with special reference to the genera Antrodemus (Allosaurus) and Ceratosaurus. Bulletin of the United States National Museum, (110), p.i-159.

  • Madsen, James H. 1976. Allosaurus fragilis: A Revised Osteology. Utah Geological Survey Bulletin 109 (2nd ed.). Salt Lake City: Utah Geological Survey.
Thanks to my recently acquired tablet PC, I should finally be able to make use of Blender's fast new Eevee renderer. Both my desktop PC and my laptop are too outdated to run the 2.8/2.9 series of Blender and are stuck with 2.79.

Halichoeres

The mural turned out great! Thanks for sharing the process.
In the kingdom of the blind, better take public transit. Well, in the kingdom of the sighted, too, really--almost everyone is a terrible driver.

My attempt to find the best toy of every species

My trade/sale/wishlist thread

Sometimes I draw pictures

Dinoreplicas

Quote from: Halichoeres on April 30, 2021, 01:09:51 PMThe mural turned out great! Thanks for sharing the process.
Thanks, still thrilled by the positive response I've had to the mural. I can say that it's a fun project that I'd recommend to anyone who fancies having a go, the boys liked it and that's the main thing. Had a request to do one as a commission which unfortunately I've had to decline.

Well I looked over the old Allosaurus file, The rig has a few quirks and issues and I can't remember much of how I got the parts working the way they do. The animation looks a little bouncy in hindsight but I'm not going to change anything.



Been having a go with Blender 2.92, quite bewildering after using 2.79 for so long. I had a little play with 2.8 a while back so it's not completely unfamiliar, I'll properly get my head around it eventually. The Eevee renderer is fun though, doesn't work that great on the CPU integrated graphics of my Surface pro but at least it works which is what really matters.

I'll do a few tests then start planning a video.

Dinoreplicas

#50
Quick blast of the walk-cycle with a quartered frame rate-



Picked out some background music and worked out a 'story' for the video and planning the shots. I really got into story-boarding ( #1 #2 ) with the Styracosaurus video and it really does help the process. Some things will probably be revised along the way.



For the 'rig demo' section I was going to have a montage of screen-grabs showing the model in Blender but now I'm thinking I might try a bit of screen-cast video of me messing with the rig instead, I'll look into doing this. Might be able to get the video fairly quickly if I get moving on it.


Dinoreplicas

After rendering animation frames all Saturday I got my PC to crunch out a draft version of the video on Sunday night (ended up with 10 shots from different angles). It's alright I suppose but I'm never really happy with anything. Here's a quick screen-grab.



So I'm going to try to separate the shots into layers and composite them to give me more adjustment of the contrast/colour. Any improvements will possibly be slight but I have a tweaker's mentality and am always looking for more control. If I get a move on I could have this done by the weekend (maybe a bit optimistic but you never know).

Kapitaenosavrvs

#52
Wow, suddenly Animation. You are definitly one with a wide range.

If you are open to some words from someone that has no degree in anything:
I would think, that Allosaurus had its arms more tucked in while walking and running. They are big an heavy and in the Animation, it looks like a lot of Musclework is done just to keep them from spinning around like a Storm. This would be a lot of Enegry. But Maybe i am completely wrong and there is some Math to it that says "Look, everything fine and the forces while walking are well balanced this way" : D

But this would be just my personal Nitpick, i guess and i would love to hear a few other thoughts on that. Keep up the work, it is fantastic and i love it.

QuoteIt's alright I suppose but I'm never really happy with anything.

I really know this and it is part of my live, too. It is helpful and hindering at the same Time.


Dinoreplicas

Quote from: Kapitaenosavrvs on May 11, 2021, 10:54:24 AMI would think, that Allosarus had its arms more tucked in while walking and running. They are big an heavy and in the Animation, it looks like a lot of Musclework is done just to keep them from spinging around like a Storm. This would be a lot of Enegry. But Maybe i am completely wrong and there is some Math to it that says "Look, everything fine and the forces while walking are well balanced this way" : D
Appreciate your input, you make a fair point but I'm not making adjustments at this stage. I did this project over 3 years ago and I haven't tried animation since, I really wouldn't want to mess with it and re-learn the specifics of the control rig. I'm mostly putting this on Youtube as a reminder of something I did in 2017, if I were ever to try anything like this again I'd probably get some feedback along the way.
- - - - - - - - - - - - - - - -
As I'd hoped, splitting the render into a few layers has given me more control over the look at the video edit stage.


Kapitaenosavrvs

Quote from: Dinoreplicas on May 14, 2021, 07:37:10 PM
Quote from: Kapitaenosavrvs on May 11, 2021, 10:54:24 AMI would think, that Allosarus had its arms more tucked in while walking and running. They are big an heavy and in the Animation, it looks like a lot of Musclework is done just to keep them from spinging around like a Storm. This would be a lot of Enegry. But Maybe i am completely wrong and there is some Math to it that says "Look, everything fine and the forces while walking are well balanced this way" : D
Appreciate your input, you make a fair point but I'm not making adjustments at this stage. I did this project over 3 years ago and I haven't tried animation since, I really wouldn't want to mess with it and re-learn the specifics of the control rig. I'm mostly putting this on Youtube as a reminder of something I did in 2017, if I were ever to try anything like this again I'd probably get some feedback along the way.
- - - - - - - - - - - - - - - -
As I'd hoped, splitting the render into a few layers has given me more control over the look at the video edit stage.


Absolutely understandable and i wouldn't change it too, at this stage. I am really looking forward to the Progress. I have absolutely no experience in 3D modelling and/or Animation, so this is interesting. I always wanted to try 3D modelling, but since i am already superslow on my offline stuff, i think this will happen maybe next year... or 2023... :D

Dinoreplicas

Quote from: Kapitaenosavrvs on May 15, 2021, 12:53:23 PMAbsolutely understandable and i wouldn't change it too, at this stage. I am really looking forward to the Progress. I have absolutely no experience in 3D modelling and/or Animation, so this is interesting. I always wanted to try 3D modelling, but since i am already superslow on my offline stuff, i think this will happen maybe next year... or 2023... :D
Good luck with it. If you go the Blender route then the software cost is zero, it's getting friendler to use and there's a bunch of tutorials on the web.

I was planning on getting the video up this afternoon. My laptop has spent the morning crunching through the composits. Got half way through and realised the most important layer was made at half resolution so I've had to start again. Doh! :) Hopefuly get this done today though.

Dinoreplicas


Finally got the thing done after a few issues.

Here's the video, best viewed at 1080p

Walking Allosaurus skeleton

Pulled a screengrab to make this Youtube thumbnail-

Dinoreplicas

I'm currently sorting through thousands of miscellaneous old files in my dropbox folder to make some space (which is how I remembered my walking Allosaurus skeleton). Might as well show some more old (non dinosaur) stuff. This one's from 2014, rendered with the old Blender internal renderer.



Couple of close-ups-




Dinoreplicas

This one is even older, must've made this about 2009/2010. Modelled in Lightwave and rendered in Cinema 4D (we had copies where I was working at the time). I wanted to have a go with the hair system which had been recently added to C4d. Also I love Leopards.



My work computer (an Apple Mac G4) didn't have much RAM by today's standards and struggled with the fur particles. To get it to work at all I had to render the elements separately and composite them in Photoshop. The texture that drives the fur color was painted manually. I remember doing it in my free time and it took me absolutely ages to paint with a mouse! :)






Dinoreplicas

#59
Just remembered I left the Dolphin model on Blendswap along with a Sub-D horse and an early attempt at a Styracosaurus. Anyone can download and mess with them if they fancy, the Styrac is possibly not that useful as I fixed it in an asymmetrical pose (for some reason), it could still be used for detail sculpting practice.

The Dolphin is rigged and textured, it's not a great rig but it work for simple posing. The horse is un-textured but has a UV map so it's ready for some colour.

Dolphin model on Blendswap
Horse model on Blendswap
Styracosaurus model on Blendswap









A few people chose the dolphin model for their projects which is nice. This Maya technical director used it to demo their rigging skills and this 3D artist used it in a pretty nice fluid simulation.
xxx

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